Paid Social Media Advertising

WHERE YOUR
AUDIENCE
ALREADY IS.

56 million social media users in the UK — spending an average of 1 hour 49 minutes across 6 platforms every day. Data-led paid social buying across every major platform, planned around audience behaviour not platform defaults.

£7.7bn
UK Social Ad Spend — 2023
We Are Social / Meltwater, 2024
56M
Social Media Users in the UK
DataReportal, 2024
86%
UK Consumers Engage with Social Ads
IAB UK, 2024
91%
UK Adults Reachable via YouTube Ads
DataReportal, 2024

THE LARGEST
ADVERTISING CHANNEL
IN THE WORLD

Social media is now the largest advertising channel globally by spend — and in the UK, 56 million people use it daily. The opportunity is not whether to be here. It is how to plan it intelligently.

UK social ad spend grew 7.8% in 2023 to reach £7.7 billion — accounting for more than half of all online display investment. The channel is not maturing. Video investment on social grew 20% year-on-year in 2024, as audiences shifted decisively toward short-form and long-form video across every platform.

The challenge for most advertisers is not access to the platforms — it is knowing which platform to prioritise, which audience to build, which format to back, and how to read the data to make the next decision better than the last. That is where we focus.

DATA-LED.
AUDIENCE-FIRST.
PLATFORM-AGNOSTIC.

We are not advocates for any single platform. Every brief starts with the audience — who they are, where they spend their time, what they respond to, and what the data from previous activity tells us about where to invest next.

We plan and buy across the full social landscape: Meta, TikTok, YouTube, Snapchat, Reddit, Pinterest and X. We follow the audience, not the platform's own sales pitch. The right platform for a 35-year-old homeowner researching financial products is not the right platform for a 22-year-old gaming enthusiast — and treating them the same way is how budgets get wasted.

Creative matters enormously in paid social — but we are not a creative agency. We work with your assets or refer creative development to our partners. What we bring is the data intelligence to know what the creative needs to do, and the buying expertise to put it in front of the right audience at the right moment.

THE FULL SOCIAL
LANDSCAPE

TikTok
In-Feed Video · TopView · Spark Ads · Search Ads

UK users spend more time on TikTok than any other country in the world — 49 hours and 29 minutes per month on Android alone. TikTok's advertising reach expanded to 45% of UK adults in early 2025. The platform functions as both an entertainment channel and increasingly as a search and discovery engine — particularly for under-35s.

45% of UK adults (18+) reachable · 49hrs+ monthly average UK usage · Source: DataReportal / Sprout Social, 2025
YouTube
Pre-Roll · Bumper Ads · Connected TV · Shorts

YouTube has the highest advertising reach of any social platform in the UK — 91% of internet users. It operates as both a social platform and a search engine, reaching audiences actively seeking content in every category. YouTube on connected TV is a growing priority — audiences watching long-form content on the biggest screen in the house.

91% of UK internet users reachable · Fastest-growing CTV format · Source: DataReportal, 2024
Snapchat
Snap Ads · Story Ads · Filters · AR Lenses

Snapchat's UK audience is dominated by 13–34 year olds — a demographic that is systematically under-reached on Facebook and increasingly competitive on TikTok. For brands targeting younger audiences, Snapchat's immersive full-screen formats and AR capabilities deliver formats that genuinely feel native to the platform rather than interruptive.

Strongest reach among UK 13–34s · Immersive full-screen formats · AR lens capabilities
Reddit
Promoted Posts · Conversation Ads · Takeovers

Reddit is the second fastest-growing social platform for UK ad audiences in 2025, with 71% of UK 18–24 year olds using it by mid-2024. It is the internet's most active community platform — and advertising within genuine communities of interest delivers contextual relevance that broadcast platforms cannot replicate. Particularly powerful for gaming, technology, finance and enthusiast brands.

71% of UK 18–24s use Reddit · #2 fastest-growing ad audience in UK · Source: Sprout Social / Metricool, 2025
Pinterest & X
Pinterest Discovery Ads · X Promoted Posts

Pinterest added 5.9 million to its UK advertising audience in 2024 — 77.9% growth — driven by its discovery and shopping intent. It reaches 15.5 million UK users actively searching for ideas, products and inspiration. X (formerly Twitter) has a declining but distinct audience — particularly for news, sport, politics and real-time conversation brands that need to be in the moment.

Pinterest: 15.5M UK users · Strong purchase intent · Source: Metricool, 2025
How We Plan

DATA-LED MEANS
THE DATA DECIDES

Audience Construction
We build audiences from the data up — first-party lists, lookalike modelling, behavioural segments, interest stacking and contextual targeting. Not from platform defaults, which are broad by design because broader reach generates more platform revenue.
Budget Allocation
We allocate budget across platforms and campaigns based on performance data, not intuition. Where one audience responds better on TikTok than Meta, the budget moves. Where a format underperforms its benchmark, we cut it. We follow the data wherever it leads.
Performance Signals
We track beyond platform metrics. Click-through rates and CPMs tell you how the platform is performing — conversion data, attribution modelling and downstream revenue tell you whether the campaign is working. We build reporting around business outcomes, not vanity metrics.
Continuous Optimisation
Paid social is not a set-and-forget channel. Every campaign has a structured optimisation cadence — weekly performance reviews, audience refresh cycles and creative rotation built into the plan from day one.

PAID SOCIAL ACROSS
THE FULL FUNNEL

Awareness
Brand Reach & Recognition

Getting your brand in front of the right audience at scale — building familiarity, recall and consideration before the purchase decision is made. Optimised for reach, frequency and brand lift.

Video AdsReelsTikTok In-FeedYouTube Pre-RollStory Ads
Consideration
Engagement & Intent

Moving audiences from awareness to active consideration — driving traffic, video views, profile engagement, app installs and lead generation. Optimised for quality interactions over raw volume.

Carousel AdsLead Gen FormsCollection AdsPromoted PostsSpark Ads
Conversion
Sales & Action

Driving the specific action — purchase, booking, sign-up, enquiry. Retargeting warm audiences, optimising for conversion events, and connecting paid social activity to downstream revenue with proper attribution.

Dynamic AdsRetargetingShopping AdsConversion CampaignsCPA Optimisation
Platform Reach at a Glance

UK SOCIAL ADVERTISING
REACH BY PLATFORM

Platform Primary Audience Strength UK Ad Reach
YouTube All adults, broad demographic spread Highest reach of any social platform; video and CTV 91% of internet users
Facebook 25–54, broad UK coverage Largest platform by volume; retargeting depth 68.9% of internet users
Instagram 18–44, style, lifestyle, commerce Visual brand building; shopping; Reels discovery 81% of UK 18–34s
TikTok 18–34 core; broadening rapidly Highest time spent; entertainment and discovery 45% of UK adults 18+
Snapchat 13–34, strongest among 13–24 Younger audience; immersive formats; AR Strong among under-25s
Reddit 18–34, tech, gaming, finance, enthusiasts Community context; intent-rich environments 71% of UK 18–24s
Pinterest 25–44, home, fashion, food, lifestyle Discovery and purchase intent; growing fast 15.5M UK users
Sources: DataReportal Digital 2024 UK · Sprout Social 2025 · Metricool 2026 UK Social Media Statistics
Beyond Social Media

GAMING & CONNECTED
DEVICE ADVERTISING

Paid social is not the only way to reach audiences in digital environments. UK internet users spend an hour every day on games consoles, and 59.5% play games on smartphones. We also plan and buy advertising across gaming platforms, in-game environments, streaming communities and connected devices — reaching audiences in the moments social media can't access. Find out more about our gaming advertising capability →

READY TO REACH YOUR AUDIENCE?